Monday, August 31, 2009

project 1 :: week of aug 31

in class:
  • community reading discussion / review community models
  • work time to continue research and brainstorming
homework:
  • continue individual and community research (see deliverable specs below)
  • watch clay shirkey video
friday:

  • lunch lecture w/garrett @ 10:40
  • poster process crit
  • class out at 1:20

homework:
  • continue development of posters for crit next friday
  • labor day is monday -- no class.

project 1 :: visual research posters


design two posters summarizing your research -- one detailing an individual community member, and another detailing the community as a whole. 


Creation of the research posters will fuel ideas for the creation of your "system". Find out all you can about what it takes for an individual, and community, to be involved in your chosen activity. Utilize the principles learned in Information Architecture to organize, display, and connect relevant points. Design as a team so your posters fit together systematically. Don't forget design & hierarchy, these posters should be enlightening and engaging, beautiful and informative.


size: 24" x 36" vertical or horizontal as a pair
color: up to you. 
audience: designers, developers, business specialists (imagine presenting this to a hypothetical group that would be funding, programming and advertising this project)
primary considerations: how can you design this information so it will actually be read and utilized? is the content both concise and highly informative / useful?


content requirements:
"individual" poster
  • a persona image
  • persona text and/or images describing:
  • basic demographic info such as age, education, home, employment, income, etc
  • needs for successful activity involvement (may differ from community needs in this area)
  • "membership" info (from the reading and/or your own model) such as boundaries, emotional safety, level of belonging and identification, symbols used, etc
  • needs for community interaction: what is desired and valued by this person?


"community" poster
  • visually / textually describe the following:
  • images of / basic description of the community
  • activity information such as physical boundaries/setting, what's/who's involved, equipment, etc (images and captions/labels)
  • shared values of the group
  • how influence works (provide an example)
  • how shared emotional connection happens (provide examples)

optional: inclusion of your model of community (a simplified version) on the community poster. this could help visualize/organize the information listed above. 

DUE: friday sept 11

Friday, August 28, 2009

project 1 :: homework for next class

in class:

  • o'reilly reading discussion
  • announce teams
  • teams get together & discuss activities -- present activity ideas to class by end


homework:

  • community reading: psychological sense of community 
  • propose your own community model with your partner, diagram the model for next class (post to your blogs)
  • start research & brainstorm activity info (activity parameters such as physical boundaries, what's/who's involved, equipment, etc)
  • research and brainstorm basic community info, demographics, individual and community wants and needs, motivations, etc

project 1 :: teams

here's how you'll be paired up for the duration of this project. the next step is to begin discussing options for activities that you can agree to work on together, and the communities that engage in those activities.
kyle - genia

josh - matt 

gentry - adam

nik - veronica 

amy - sheila

laura - kaufman

project 1 :: community building system

design a multimedia system for a community of individuals involved in a common activity. this system should move content fluidly across platforms/mediums to display, map and share information. define ways to facilitate interaction and sharing, finding ways to collect information from the real world to send, analyze, and visualize in the electronic world. an online area will respond to the needs of the whole community, while an iphone application will be designed with the individual user in mind.

project objectives

  • understand what Web 2.0 means
  • understand the differences between, and design appropriately for, both static and dynamic content
  • design for a specific user group considering ethnography, age, location, etc.
  • apply user research to inform both your concept and design
  • apply (and expand) your technical and design knowledge from Information Architecture to complex situations
  • design at both the component and system level for screen-based communications
  • further develop your presentation and critique skills
  • integrate linear and non-linear elements into a seamless user experience.
  • understand the multiple tools & multiple technologies makeup of interactive design and explore their combination of these technologies
  • design screen-based systems that rely on and respond to user input
  • understand the separation of design and content that is integral to current multi-authored web content
  • demonstrate understanding of user-centered, contextually appropriate navigation structures
project considerations
  • consider both available and hypothetical technologies when concepting, be creative!
  • almost ANY individual activity can be the basis for a community, think about it!
  • your ideas and the design of your interfaces are the most important aspects of this project
  • you will not be expected to program functioning prototypes of this project, static click through demos and timeline-based flash are fully acceptable
  • those inclined and interested in deeper technologies like actionscripting and javascript are encouraged to develop those skills and use them for the prototyping of this project

Thursday, August 27, 2009

urls and hosting

in the interests of getting the most of your multimedia experience, your future as designers, and being prepared for looming job searches, i am requiring that you purchase your very own url and get hosting for it.

as discussed in class, get domain names and hosting from different vendors, which will give you the most flexibility in the future.

here's some links for your domain name (just the url you type in; your "web address") search:
godaddy
network solutions
yahoo
dreamhost

here's some links for your hosting (servers where your actual files will reside) search:
lunarpages
surpasshosting
hostmonster
dreamhost
midphase
hostgator

Use google or check some of these comparison sites:
http://www.hosting-review.com/
http://www.upperhost.com/

don't purchase hosting yet, just research and pick a couple possible hosts. also, search for the best deal on domain names. please post the host and domain name holder you'd like to use.

bring possible url names on monday (8.31): should it be your name, something clever and design related, or something you could build a business venture on? If you have an awesome name that's available, reserve it and keep it to yourself, or a sneaky classmate might steal it.

Monday, August 24, 2009

day one info / homework

in class:
- view "the machine is us/ing us" video

homework:
- make three suggestions for two-person working teams to me via email. give a first, second, and third choice.

- list potential activities that you would be interested in studying further

- read "what is web 2.0" by tim o'reilly

Saturday, August 22, 2009

FIND+SHARE

use this community space to link up projects utilizing multiple media (or technologies). of particular interest are unique navigation / interaction structures, integration of linear and non-linear elements, community-based / participatory projects, and the like.

we will try to look at these on a regular basis so everyone is nicely up-to-date with the contemporary multimedia landscape.

ABOUT THIS BLOG

1
all project descriptions, objectives, specifications and deadlines will be posted here. it is your responsibility to check regularly for important updates, new assignments and topical references.

2
i intend the blog to function as an ongoing dialog and extension beyond the classroom. If you have project-specific questions that arise outside of class please ask. everyone is welcome to reply and i will respond on/before online hours or in class.

3
required readings and discussion topics are provided to clarify and expand your knowledge of issues addressed in studio and design in general. we will discuss these either as a class or you will be asked to post responses to this blog.

4
visual & creative inspiration abounds online and i encourage you to embark upon serendipitous or purposeful surfing. once you find something share-worthy post it to "find+share".

5
occasionally i will assign an online crit in order to provide an alternative forum for classroom feedback and collaborative effort.

if those reasons aren't enough to get involved, remember, your online presence does count toward your online participation grade. i evaluate post quality and quantity, which is factored into individual project grades under the "process" and "participation" sections.